When it comes to designing consumer products, the best approach is to consider your end-user throughout the entire design process—which is commonly referred to as “Human-Centered Design”. This means that you are focusing on the problem that your audience is facing and designing a streamlined solution. While additional features might be great marketing tools, most often than not less is more, the more streamlined your product and the more it addresses their current need, the better.
Famed design firm, IDEO, first coined the term, “Human-Centered Design” and have been using this approach to design many recognizable products, such as: the first computer mouse for Apple in 1980 and the Palm Pilot in 1998. IDEO’s main tenet is empathy for the end-user of their products. They believe that the key to figuring out what humans really want lies in doing two things:
- Observing user behavior — Try to understand people through observing them. For example, if you’re designing a vacuum cleaner, watch people vacuum.
- Putting yourself in the situation of the end-user — IDEO does this to understand what the user experience is really like; to feel what their users feel.
IDEO defines human-centered design as a creative approach to problem solving that starts with people and ends with innovative solutions that are tailor made to suit their needs. In their Field Guide to Human-Centered Design IDEO states, “When you understand the people you’re trying to reach—and then design from their perspective—not only will you arrive at unexpected answers, but you’ll come up with ideas that they’ll embrace.” Below is the central philosophy of human-centered design.
The Six Phases of a Human-Centered Design Approach
Phase 1: Observation
The first phase is about observing the target audience or end-user going about the activity you are aiming to design a solution for. You are identifying patterns of behavior, pain points, and places where users have a difficult time accomplishing a task—this is where your opportunity lies.
Phase 2: Ideation
This is the brainstorming phase. Come up with solutions to the problem you have identified. Think of solutions that directly address the needs and desires of the people you are designing for. Maybe you already have a solution in mind, but are there any other options out there as well?
Phase 3: Rapid Prototyping
This phase is to make sure that the solution you have in mind is right on target. Your prototype at this phase doesn’t need to be a finished product. You need a prototype that makes your idea tangible and allows you to gain valuable target audience feedback.
Phase 4: User Feedback
This is the most critical phase of the human-centered design process. You want to get your prototype into the hands of your target audience. Without input from your end-user, you aren’t going to really know if your product solution is on target or not.
Phase 5: Iteration
The insight collected during the user-feedback stage is now implemented and it either impacts your design, where you need to make changes, or it validates your original design.
Keep iterating, testing, and integrating user feedback until you’ve fine-tuned your solution. This may take a few rounds, but don’t get discouraged. With each iteration you’ll learn something new.
Phase 6: Implementation
At this point you have thoughtfully and carefully design a product that solves a real need for your target audience, now it is time to launch it into the marketplace.
When it comes to developing and designing your product, don’t forget the “human” aspect. To build a truly innovative product you don’t need to start with fancy technology, you can start by simply understanding people.
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3D Innovations is a Product Development Company – from the 3D Design to a fully functional 3D Prototype & Product.
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